I've recently figured a few things out which will give me much more flexibility with my hack, unfortunately that means starting from scratch. I'm working on Twoson's map now, once I finish it I can begin the text work.
> Starbound 2012 is an Earthbound hack set in the year 2010. I won't reveal any spoilers, but the basic plot sets the player in motion to reveal some government conspiracies and inevitably save the planet from impending doom (caused by the theorized Planet X flyby).
> Visit back frequently. I'll be posting my progress, as well as stuff I may want help with. Any suggestions are openly accepted. The more people who are involved with this project will increase the speed it is finished. Right now it's just me though, so it'll be a slow moving freight train for awhile.
Good hacks take a lot of work and time. Doing this alone will take a very long time, and the quality may not be as good. Here's a few areas I wouldn't mind some assistance:
Coders: --- Knowledge of CCScript is preferable. I can pretty much handle most of this tho. Spriters: --- Battle sprites and over world needed. If you see a sprite you could improve on, that would be cool, too. Mappers: --- Anyone interested in coming up with whole new towns, or just modified versions of pre-existing ones would be great. NPC Text: --- Any witty bs npc text blocks. May or may not use 'em.
Any Ideas?
I'd love to hear any ideas for the following categories:
Plot Ideas/Twists Abilities (may be used in place of some PSI attacks) Unique Items
Also, there are a few ideas I've seen or had that aren't new, but could use some help on implementing the coding for:
Cell Phone Bomb (out of battle use) PSI Farewell (trying to make smoking effect)
Sprite Request
Here's a quick list of sprites I could use some help on: (* indicates battle sprite) President Obama Kevin Smith Jayson Mews DEA Agent * Free Mason Initiate * Monster Magnet Greys (aliens) Diagonals of Greyn and Tracie
Hope to have some concept art up for these soon: Tweakers * Hank *
Also, I don't have any ideas for regular enemies, but if you come up with something, I'd be glad to check it out. The concept? Think chimera/robo-animals. Mutations work too.
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